New type of Crops: Multiple Harvest Crops – you can now harvest Strawberries and Pineberries multiple times. They behave just as Shrubs, but you plant them on your plots, just as any other Crop.
Bug fixes and improvements:
- Earned Ribbons popups – Tweaked how Ribbon popups work, since at the beginning you’ll earn a lot of the first ones. Now, only the last 3 Ribbons earned will open automatically. The first 4 appear directly in the Achievements window, and you can collect the new extra reward (the tiny gift box) by clicking on them there.
- XP Bar – Increased the size of the wrap-around XP bar from 3 px to 4 px, so it’s more visible.
- XP bar – Added a setting to show the old XP bar, that is the exact same width and height of the old bar, with the XP visible inside it. Settings > Page 4 > Classic XP Bar.
- Reduced motion – At your request, we added a new accessibility setting to reduce motion of UI elements. This affects all popups, not just the new ones, and the buttons, limiting the animations they open and close with, to the point it’s boring (or great, depending on where you stand). Settings > Page 4 > Reduced motion.
- Tooltips (the blue text on white ones) – Increased the contrast, so it’s exactly the same contrast as the old tooltips (brown on cream, or cream on black ones).
- Neighbors Bar – Increased the Neighbors you see in your Bar while on your farm from 5 to 8, just as it was before.
- fixed a bug where the value bars were over the popups.
- fixed a bug where when visiting Neigbors through Market Stand would close the popup to show the Visiting popup, then open the Market stand again. Now it shows that latter over the Market Stand.
- fixed a bug where “Foraging plants growing spree” message delayed other things that needed to appear at your request.
- Tweaked some sounds and graphics for the Baker.
Upcoming tweaks:
- Shorter animations for the Ribbons popups.
- Shorter animations with less motion for the HUD and the Achievements Section.
- All popups will be optimized to open smoothly, using improvements made possible by the recent game engine upgrade.
- Improved HUD button transitions between popups.
We initially estimated this redesign to take 2 weeks, but it took over 2 months. Some modules needed for performance, quality of life, and configurability went much deeper than initially anticipated. The game now loads about 20% faster, and all redesigned popups run smoother, with much less FPS dropping.
In regards to the issues you rightfully mentioned in your feedback about the redesign – what you see on screen is only a small part of it. Most of the work went into rebuilding the UI structure behind the scenes. That’s what now allows us to change and improve things much more easily, based on what we (and you) want, so we’ll continue making tweaks until it’s frictionless. We also can’t wait to show you the new Shop and Barn. They have a flexible layout that works on much more screen sizes, plus some new features we think you’ll really enjoy.