A Smoother Farm, A Faster Inbox, And Lots Of Fixes
A little new social / help feature, a few small annoyances fixed, and a few optimization done, in preparation for the Halloween Event.
Ask questions in Farm Chat
We created an ask questions system in the Farm Chat, where beginner players can ask veteran players how various things work.
Of course, our Help site section explains almost everything, but we noticed that players talking among themselves have a different way of understanding each other, which we as developers haven’t been able to match.
For each useful answer to a question, you get 10 or 15 Helper Points.
What do you get with these points? /ɑːr/ (ar) – /iː/ (ee) – /ɛs/ (ess) – /piː/ (pee) – /iː/ (ee) – /siː/ (see) – /tiː/ (tee), as Aretha Franklin would say.
A smoother Farm
- The game now draws some elements of your Farm in a new, faster way. Moving around and zooming in or out of your Farm is smoother on many computers.
- Found items (like the Log Cabin key or Halloween / Easter / Christmas Candy) and the thought bubbles of hungry animals are now much lighter for the game. The map moves smoothly, even with many of them on the Farm.
- The map now follows your mouse more closely when you drag it.
- Fixed thin lines across the tooltips on some screens.
Zoom and drag the map
- Zoom now works well with every mouse and touchpad. Before, on Windows, the first wheel click after a pause did nothing, and the next ones jumped.
- A pinch on the touchpad zooms smoothly. Before, a slow pinch could do nothing.
- Fixed zoom with a mouse in Safari and Firefox, and with a touchpad on Windows.
- A quick flick of the map now glides, also on slower computers.
A faster Inbox, and a fun experience when claiming your Gifts
- No more “Load More” button. Scroll, and your whole Inbox is there. We really recommend the scrolling layout.
- Accept reacts the moment you press it. The row closes with a green check.
- A gift you accept now flies from its row into your Barn. An item you send flies off and fades.
- Before, a popup told you that you got Coins and XP for helping, and you had to close it. Now the Coins and XP fly straight from the Thank You row into their bars. No more extra popup!
- If the server is slow, the row waits for the answer before it closes. Before, the check could show up seconds later in an empty gap.
- The Barn button stays on the screen while the Inbox is open.
- The pictures fly the same way in the paged Inbox layout too.
Rewards you can see
- Rewards now fly to where they go. Coins, XP, Energy and Ranch Cash fly into their bars. Items, vouchers and tickets fly into your Gifts.
- On your Farm, only things that go into the Barn bounce on the ground. XP, Coins and Energy fly straight to their bar.
- New green checks pop when you finish something yourself: an order on the Orders Board, a Backpack upgrade, a material for a building, a Neighbor you accept.
- When you invite a Neighbor, a little envelope flies to the Invitations tab.
- The Horse Track prize: before, you pressed “Claim Prize” once for each reward. If you reloaded halfway, the button was gone and it looked like the rest of the prize was lost. Now one press of “Claim Prize” gives you the whole prize.
- The Welcome Back Energy reward now shows the Energy icon. Before, it showed an Energy Bar snack, so “80” looked like 80 snacks.
Machines come alive
- Real smoke from the chimneys. The Farm Kitchen, Baker, Pastry Oven, Pottery Studio and Kilnworks now smoke while their fire burns, like the Evaporator.
- Lemonade Stand: the name of a lemonade now fits on its plate in every language, and a gray button tells you why it is gray. A new Back button takes you back to the menu. Raspberry Peach Lemonade and Peach Carrot Lemonade now use Brown Sugar Portions in place of Honey Portions.
- The Pie Maker menu got the same name plate, and shows the right number of pages.
- Every button in a machine now makes one click when you press it. No more silent buttons, and no more double sounds.
- Each product in the animal feeding popup now has a stock dot: yellow when you have less than 5 in the Barn, red when you have none.
- Automated Gear and Animals no longer show a “-OP” number every time they work. You still see the XP.
Harvest and clearing
- Fixed clearing after a tool upgrade. Before, if you got a better axe, shovel, pickaxe or machete in the middle of a clear, the object could stay on your Farm after its last hit.
- Fixed harvests that could stop halfway, with the plant gone and nothing in the Barn.
- Before, if you went to another Area during a harvest, the Barn could count items that were not there until you reloaded. Now the Barn stays right.
- If a plant is gone before the Harvester gets to it, you get the OP back.
- The harvested item now spins the same way you drag.
- The Mastery level up popup now waits until you let go of the mouse. Before, it opened under your mouse in the middle of a drag harvest.
- Fixed a crash when you held the mouse down with Fertilizer and then harvested the plant.
- The 1/4/9 Plots to work now keeps your selection after refresh.
Market Stand
- The window where you put an item on sale has a new, clearer look, with big + and – buttons.
- Fixed the price buttons: one tap no longer runs the price all the way to the end.
- A new bar under the price shows how high your price is. The red part is the top of what you can ask.
- Hover the item picture to see the base price and your price for one item.
- On a flipped Market Stand, a click on a section now changes that section, not the one on the other side. The BRB letters no longer read backwards.
Sorting is easier to read
- Before, the sort button had two small arrows, one bright and one dim, and many of you could not tell them apart. Now there is one clear arrow: up is low to high, down is high to low.
- You can now pick the text colors in the sort menus of the Barn, the Truck, Gear and the Planting Shop: purple, blue, green or brown. Look for “Choose text color”.
Truck and Old Shack
- Items that landed in the Old Shack can now go to the Farm. Before, many of them could not be loaded on the Truck.
- The Barn tab of the Truck now shows every product.
- In the Warehouse, the arrow on a material, vase, table, glaze or pattern is now “Go To”. It takes you to the building or place that uses it.
- The Unload button is gray in an Area that does not take the item.
- The crate lids now go on and come off one crate after the other, and the Truck waits for them before it leaves.
- Train: if the train arrives while you call it, you now get your ticket back.
Move tool
- The X view now works when you place a new object too, not only when you move one. Press X to see the free land, then place.
- Greenhouse walls now show their tiles in the X view. Before, the land under them looked free when it was not.
- The “Press X” hint now sits above the Cancel button, so the rotate button no longer covers it.
- In every Area, a tall object that cannot move no longer blocks a click on the object behind it.
Birds
- Birds now stay longer. A group of Sparrows stays about 24 seconds on the ground, instead of about 5.
- Birds now fly in from the side of the map, instead of showing up in the middle of the screen.
- Birds now sit on the leaves of the big trees around your Farm, not in the air next to them.
- Fixed the black band on the right and the bottom of a bird photo, when the browser was zoomed out.
- The handwritten words in the Bird Catalog now come back on their own after a short internet problem. Before, you had to reload the game.
Visiting Neighbors
- If you leave a Neighbor’s Bellflower Meadow with an object half cleared, the game now asks first. You can go back and finish it, or leave. Before, you could leave and lose the Energy you spent on it. If you leave anyway, your Energy now comes back.
- On a Neighbor’s Bellflower Meadow, the Energy meter now sits after the Quests button. Before, the button covered it.
- On Tyrone’s and Beatrice’s Farms, their photo no longer says “Click to see the Farmer’s Business Card” when nothing happens on a click.
Themes
- You can now buy a theme for each of your Cat Cottages. Before, the Shop said “installed” after the first one.
- When you buy a theme in the Shop, the camera flies to the object that gets it.
- If you click a theme that is on sale in the Shop, the Shop now opens on it. Before, it only said the theme was not available.
- Every theme change now makes a sound.
Other fixes
- When a Quest task is done and the Quests button shows “1/3”, a click now opens the Quest book on that Quest.
- A locked item that needs land now says which Area the land is in.
- The Christmas Trees now sway in the wind and lean when you hover them, like the other trees. The Lupine sways too.
- Lemonade Stand: the message on a locked drink no longer shows < > marks around its name.
- Joe no longer walks through a wall, a pond edge or a cliff after a double click.
- Sprinkler jets now keep showing after you scroll around the Farm. Before, there were fewer and fewer jets.
- Cypress Grove: fixed messages on land you have not bought. With the Farmer’s Shovel, you now see that you must buy the land first, not that you need the Shovel.
- The Langstroth Beehive popup no longer shows a Pine Log for Pine Tree Honey. It shows a pine branch with flowers.
- The +1 / -1 numbers from a harvest no longer show on top of an open popup.
- The Greenhouse gift popup no longer changes size while you use it.
- Close buttons now stay on the screen in a narrow window, in the Train popup and many others.
- The Express Shop and the Required Materials list are easier to read: the count you have sits on the card.
- A long ribbon name no longer goes under the Share buttons.
- Competitions: the podium chests are no longer cut off at the edge of the list.
- Daily Tasks and buying Bellflower Meadow have new, happier sounds.
Happy farming!



