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New Feature
  • added the 5 plants from the Halloween contest prize. We apologize for the delay, having multiple plants in pots was way more complicated to implement than initially estimated. We also got set back a few days with the Facebook issue. Good news is, this will allow us some cool things to have in the future, that will allow you to create even more diverse farms.
    Notes:
    – each special contest (Halloween, Christmas, Easter) usually gives as the big prize a special animal or plant that practically is a game expansion that generates a lot of coins or XP, by itself or through 3x Orders. These Halloween plants are no different, and the profits you make are similar to other prizes, such as Alpacas or the Angora Goat.
    – you cannot use fertilizer on Black Bat Flower, Doll’s Eyes and Ghost Plant. However, they reap considerable profits. As a bonus, we gave you a box of 20 each, with a total worth of 83,260 coins.
    – Black Bat Flower and Doll’s Eyes grow really fast during Autumn season (we will keep this season for an extra month starting now), then will grow a lot slower when out of season. Next year, we will activate the season starting September 1 and it will last for 3 months.
    – Ghost Plant grows really slow all year round, but gives considerable profit and XP. Unlike Peacock or Alpacas, where you have to collect every 3 hours and perhaps you don’t have time to log in multiple times per day, Ghost Plant grows in 36 hours, but gives similar rewards per hour, so you don’t have to work hard, and very easily maximize the profits.
    – you can use Rain 100% to grow all these new plants, except the Ghost Plant.
    – none of these plants grow faster in Greenhouses (at the moment), can have irrigation installed, or are harvested/seeded automatically by Joe, except Spider Lily.
    – all these plants count towards your Sea of Colors Achievement.
    – we are working on some products and orders for them.
    – prices, times and XP are subject to change, based on your use of them and feedback.
  • MAJOR breakthrough for the performance of the game: multi-texture support (BETA). When the game reloads, you will be asked to check a box to enable it.
    – WARNING – it won’t work perfectly on older computers, or some computers with Google Swiftshader cards.
    – what does older computer mean? For example, any recent laptop, no matter how low-spec is, supports multi-texture.
    – if you see weird graphical glitches, like a tornado came on the farm and scrambled all images, just uncheck Multi-texture support from Settings.
    – for the vast majority of computers it should work perfectly, and you should see a clear improvement in the game’s performance.
    – what is multi-texture support? Multi-texture support is a technique to load multiple atlases (big photos with all the game’s graphics) all at once. This will allow us to add much more content to the game, without worrying what combination of things you put on your farm. Without multi-texture support, the processor calls an image from one atlas, then another image from another atlas, and alternates between them fast (these are called draw calls), and the game gets sluggish. With multi-texture support, these draw calls are in some cases 10 times fewer, and your game will run faster. You will also see improvements when visiting Neighbors.