English

News

New Feature
  • today we’re introducing a new feature, Daily Tasks! These are simple tasks you can complete for extra rewards. Key characteristics:
    – a Daily Tasks quest appears daily and resets once the interval expires. To see the countdown, hover over the quest.
    – once you complete them, you can claim the reward from inside the popup. Once you claim it, the quest disappears and appears again the next day.
    – if you clear the Blue Dot, the quest appears again, so you can claim the reward for the Blue Dot.
    – if you miss claiming a reward, the rewards queue up in the popup.
    – completing the Daily Tasks and also clearing the Blue Dot instantly activates the Daily Player badge.
    – Daily Tasks requirements increase as you level up. Rewards increase also.

February 22, 2022 (lots of 2’s)

UPDATE: ‘Orange’ Neighbors is a Beta feature, so there might be a few hours until we iron things out, and about a day until we implement all your suggestions. This feature is absolutely necessary for the future of the game.

  • New Feature! You can now add Neighbors without having to be friends with them on Facebook! How it works:
    – there is a new tab in your Neighbors popup. There you’ll find players you can add to your Neighbors bar. They will appear in your Neighbors list with an orange color instead of the usual green color.
    – you can add up to 10 ‘orange’ Neighbors.
    – you can Send/Receive up to 50 invites for this new type of Neighbors.
    – after you’ve added a Neighbor, you will have to wait for 3 days in order to remove them from your Neighbors bar.
    – before accepting or sending invites, you can look over their stats by checking out their Farmer Business Cards (details below), to see if they are daily players, etc.
    – there is a new Neighbor Key (a unique 6-digit code generated automatically for you). You can give your key to anybody, and they can send you invites, or you can invite them to be your Neighbor, if they give you their Neighbor Key. Of course, if you post your Key on groups, you might get LOTS of Neighbor requests, so WE ADVISE GIVING THE NEIGHBOR KEY ONLY IN PRIVATE MESSAGES, NOT ON FACEBOOK GROUPS.
    – there is a new Setting – Appear in search for Neighbors. If you disable it, you won’t be visible in the Search For Neighbors tab for other players.

    Adding Facebook Friends as Neighbors works just as before
    . The only difference is you will find their invites in the new Invitations tab, instead of the Inbox tab, so you don’t mix Neighbors with Gifts.

    Why this feature?

    We saw that 60% of players don’t have any Neighbors, and farming is a lot more fun with Neighbors. Neighbors send you gifts, precious building materials and special ingredients. Also, they can be a great source of inspiration in farm design and game progress.

    Of course, some of you prefer to play alone, and in this case you can just ignore the new Search for Neighbors tab. But many players want to have Neighbors, but they don’t want to befriend somebody on Facebook for it. So, we listened to you and created this new feature.

    When we created the Neighbors system, Facebook worked in a different way, and games did things according to that. What we do now is just adapting our system to the new way of doing things, so the initial social part of the game works again as intended.

  • New Feature! Farmer Business Cards – express your style by creating your own Business Card that shows your stats and records! Choose between 11 backgrounds and 10 symbols, for a total of 110 combinations!
  • bug fixes and improvements:
    – level up reward is received AFTER closing the popup, so you can clearly see it adds up.
    – fixed Joe cutting shrubs one by one and not finishing the Plan.
    – shop info popup optimization and bug fix (some black triangles appearing).
    – fixed Evaporator sometimes not showing tasting results for slow computers.
    – mine boulders generated correctly before entering The Mines.
    – fixed Seeding tool (1 4 9) sometimes not saving which seeds have been planted.
    – skip delete confirmation for shrubs and shrub beds.
    – improved joe path towrards objects when executing plans