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New Feature Gift

More land is here! Be sure to check our Fan Page for more details, and where a cool gift also awaits you in our first comment to our last post. And, don’t forget to LIKE and SHARE if you like the Interstate Factories Area, and for more gifts!

Update: guide available here –  https://clm.beetree.games/help/general-gameplay/factories-area-junkyard-furniture-factory/

West of your farm, on the road to Bellflower Meadow, through where Tyrone takes a shortcut to the Interstate to deliver your Orders, there are 2 abandoned factories. To go there, take Joe where the road left of your farm exits the map and click on that area.

One of these factories has plenty of land that is ideal for your Gear. And, if you buy both the Jolly Junkyard and Furniture Factory properties, you will have the possibility to have a Pigeon on your farm, if you complete all the quests related to it.

 Jolly Junkyard features:

  • shared Barn between your Factory and your farm (no transporting produce between places).
  • Gears work up to 5% faster (coming very soon):
    – placing the Gear on cement slabs that reduce vibrations: 2% faster.
    – adding a Shed above the Gears, to protect produce from sun damage: 3% faster.
  • customizable fences and ‘corporate’ art – even if it’s a factory, it still needs some decor. With customizable elements, you can make the place your own (coming very soon).
  • customizable Gear Sheds (you can choose from wood, steel, brick and stone pillars and glass, metal, or shingle roofs, and you can mix and match them to your preference).
  • shared Gear limits between your Factory and your farm (you free up space on your farm by moving some or all Gear to the Factory).
  • a way to change what a Gear on the Factory makes directly from your farm (coming very soon).
  • only some Gear can be ‘moved’ to this place, especially the ones that don’t have a roof.
  • to ‘move’ your Gear to the Factory, simply add it to your Warehouse from your farm, then go to the Factory and add it on the lot there from your the (newly shared) Warehouse.
  • property costs:
          – upfront: 650,000 Coins and 5 Purple Vouchers;
          – Sarah and SBM: 70,000 Coins and 50 Beers;
          – 8 Conveyor Belt Pieces, 30 Conveyor Belt Rollers, 20 I Beams.

Breezy Tulips features:

  • 8 slots, and each slot can accommodate:
          – 1 Windmill, for a total of up to 8 Windmills, that count towards your Gear limit (you free up space on your farm by moving some Windmills to the Factory).
          – 3 Shrubs, for a total of up to 24 Shrubs, that count towards your Crops limit – (you free up space on your farm by moving some Shrubs to the Factory).
  • property costs:
          – upfront: 325,000 Coins and 10 Purple Vouchers.

Furniture Factory features:

  • uses lots of lumber, especially if you have plenty left over from producing Maple Syrup.
  • each furniture piece takes hours to make but has similar profit/hour as the other Gear (or even better), and you will use only 2-3 OP/hour, compared to, for example, 200 OP/hour of a typical Gear.

    Note: as you know, you use Power to transform Logs into Lumber, so you will rightfully conclude that making furniture uses a lot of Power. But the furniture is very profitable, and we also have another update in the works that we didn’t have time to release, due to the Christmas Event, that will improve upon this.

  • property costs: 
          – upfront: 1,095,000 Coins and 5 Purple Vouchers;
          – repair: 45 Nails, 25 Pine, 10 Dye Kits;
          – Pigeon House – 11,989 Coins;
          – Dragon’s Den or Little Oasis Bird Feeder: 27 RC.

Release notes:
– many of you wrote about a place to store the Animals, because you could always store your Gear in the Warehouse. So, you would think you have this issue solved. But in reality, if you need a full inventory for Orders, Competitions or simply to have a full inventory, you need to have at least one of each Gear on your farm at all times. So, this was a false solution, in our opinion, because it gave a ‘false’ sense of control. When we started working on this more land update, we meant a few small areas around the farm (that’s why we expanded the map). But, upon reading on the fan page some of your comments, you gave us this idea – why not move the Gear somewhere else? After all, how does a farm look in real life? Does it have gear sitting in the sun? Not necessarily. So, why not move all the Gear to a more proper place? This way, you will have place on your farm for the nicer things: animals, flowers, decorations, crops… you know, things that belong on a farm. Gears are amazing and essential to the gameplay, but stylistically, they could use a proper place for them, that also allows you to create amazing looking farms AND have a full inventory. We can’t wait to move the Gear to the factories ourselves on our farms, and let the trees and shrubs have more breathing room. Another benefit – by having the Gear in another place, your computer will run smoother. As usual, the Factories are in beta, and there might be some bugs for a couple of days, until we spot and fix them quickly. If you don’t like bugs, it’s advisable to wait a few days until things are ironed out, based on your reports and feedback.

– for players that don’t have Bellflower Meadow: when you buy any of the 3 new properties, you will get a popup window informing you that you won’t be able to participate in Competitions if you buy any of these 3 properties. Because it’s a lot of extra land and the limits are shared, it might be an advantage in Competitions to have all this new space freed up on your farm for crops, etc. All players that didn’t got the BfM update told us they just want to play to relax, and don’t want the challenges of all the Bellflower Meadow quests. We respect that. Precisely for this reason and because it might be an advantage, we don’t find a justifiable reason to both play to relax AND participate in Competitions. Of course, if you do indeed wish to participate in Competitions, you can buy land in Bellflower Meadow, thus getting the limits too.

Christmas Event: we went through all shades of despair and exhaustion trying to finish this update on time and before Christmas, worked weekends 12-14 hours (don’t feel sorry for us, we really had fun making this update, we believe it’s awesome judged by what it does – will make your game run better, and will allow you to create amazingly looking farms, while at the same time having a full inventory), we hope you like it too and we apologize we weren’t able to release it in a more timely manner.

The C̶h̶r̶i̶s̶t̶m̶a̶s̶ Winter Event will follow shortly, with some (optional) things that require space (thus the above update was needed), and with new prizes! We’re also pretty excited about the winter contest too. All assets are ready, and we are doing final touches and verifying everything is great.